Hi, im a Game Developer who studied at Norwich University of the Arts and my main focus is game mechanics.
This page will show you the skills I developed while at university and how I have been applying them to my future projects.
This is a game that I created that uses Buoyancy Physics and a Wave Material to create a playable world similiar to Dredge
This is a game that uses UE5 physics to determine randomized dice rolls in a multiplayer situation
Vanguard MiniGames is a multiplayer game on steam that I have created to test out different minigames with my friends, and learning the difficulties with multiplayer replication
This is a game that I created that uses Buoyancy Physics and a Wave Material to create a playable world similiar to Dredge
Short description of the project.
Longer bio...